Damage Protection(createplayerobject)
#4

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Originally Posted by SickAttack
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What, objects? Array?
Can you give a small example of an array which can store 100 objects for every player slot please?

You mean something like 'new PlayerBaseProtection[MAX_PLAYERS][99];'?


EDIT: That works great, thanks heaps sickattack!
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Messages In This Thread
Damage Protection(createplayerobject) - by Killa[DGZ] - 14.11.2016, 00:23
Re: Damage Protection(createplayerobject) - by SoFahim - 14.11.2016, 04:19
Re: Damage Protection(createplayerobject) - by SickAttack - 14.11.2016, 04:23
Re: Damage Protection(createplayerobject) - by Killa[DGZ] - 14.11.2016, 09:10

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