OnPlayerWeaponShot bug
#8

It's still not going to work like that... They can be close to a wall and still shoot normal.

Detect the animation, one must be applied.
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Messages In This Thread
OnPlayerWeaponShot bug - by Runn3R - 12.10.2016, 21:30
Re: OnPlayerWeaponShot bug - by SickAttack - 12.10.2016, 21:45
Re: OnPlayerWeaponShot bug - by Runn3R - 13.10.2016, 08:52
Re: OnPlayerWeaponShot bug - by Threshold - 15.10.2016, 12:55
Re: OnPlayerWeaponShot bug - by AndySedeyn - 06.11.2016, 22:33
Re: OnPlayerWeaponShot bug - by SickAttack - 06.11.2016, 23:43
Re: OnPlayerWeaponShot bug - by AndySedeyn - 07.11.2016, 19:09
Re: OnPlayerWeaponShot bug - by SickAttack - 07.11.2016, 19:32
Re: OnPlayerWeaponShot bug - by AndySedeyn - 07.11.2016, 19:37
Re: OnPlayerWeaponShot bug - by SickAttack - 07.11.2016, 19:40
Re: OnPlayerWeaponShot bug - by aprender123 - 08.11.2016, 18:50
Re: OnPlayerWeaponShot bug - by DTV - 10.11.2016, 01:11

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