06.11.2016, 12:12
It's so hard to tell if it stops on the handling of a new connection from another player or from the last person that connected and possibly loaded erroneous values into memory.
Just try checking the values within accounts of those online and logged in or last logged in at the time this occurs, you may find your answers there.
Just try checking the values within accounts of those online and logged in or last logged in at the time this occurs, you may find your answers there.