03.11.2016, 18:54
Quote:
I know you meant that he should learn how to respond with the solutions but something tells me he will never come back to this thread ever again anyways.
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O.T - After reading the actual post about GetPlayerHealth() I realized that if the player has more than 255 HP it's saved (for the saver) as 255, any amount above will be the amount - 256, AKA: 256 - 0, 257 - 1 and so on.
So I have 2 options, maximize the amount of HP to 255 or, ughm, find another method of Anti Health Hack