02.11.2016, 11:10
Try doing it like this;
new Float:x, Float:y, Float:z, Float:a;
new Float:x, Float:y, Float:z, Float:a;
Code:
GetPlayerPos(playerid, x, y, z); GetPlayerFacingAngle(playerid, a); PlayerInfo[playerid][PosX] = x; PlayerInfo[playerid][PosY] = y; PlayerInfo[playerid][PosZ] = z; PlayerInfo[playerid][Angle] = a;