Not using used random values
#4

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Originally Posted by Marricio
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Use y_iterate, init the values, use Iter_Random and remove them from the list once someone has spawned there.

Or, just use a variable to store used spots.
I have already thought about what you have suggested, I made the thread to see if there are any other options, anyways, thanks both
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Not using used random values - by NeXoR - 01.11.2016, 22:28
Re: Not using used random values - by Nero_3D - 01.11.2016, 23:35
Re: Not using used random values - by Marricio - 01.11.2016, 23:40
Re: Not using used random values - by NeXoR - 01.11.2016, 23:44

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