31.10.2016, 17:30
No, only once in OnGameModeInit/OnFilterScriptInit callback.
If you use YSI 4, you can use a more optimized way:
which is 4 + MAX_PLAYERS and not 4 * MAX_PLAYERS. With that, you don't need to call Iter_Init too.
If you use YSI 4, you can use a more optimized way:
pawn Код:
new Iterator:Gangs<4, MAX_PLAYERS>;