[Help] CARS SYSTEM.
#5

Quote:
Originally Posted by Shady91
do you mean it mixes up cop car ids like say its set for cars from 1 to 30 are cop cars if you added 10 new cars infront of thoses cop cars it would be 10 to 40 so the id's go up..
I meant if i definded for example the cop cars,it looks like this;
Quote:

public IsACopCar(carid)
{
if(carid==251||carid==252||carid==253)
{
return 1;
}
return 0;
}

now,when i add more cars it mixes up the other cars,the cop car can be 260 and more.
I want it to stay for the cops even if i add 20 cars.
there are something like 100 cars in my server,i have no power to define it again and again.
i hope you understand what i mean.
btw does anyone know lsrp? they have a good cars system,i think they built it by theirselves but
they can despawn car (/v park it) and it's gone until you /v get.
when you /v park and /v get i saw that your cars id is changed!
How did they do this ? thanks
Reply


Messages In This Thread
[Help] CARS SYSTEM. - by Nakash - 26.08.2009, 03:09
Re: [Help] CARS SYSTEM. - by shady91 - 26.08.2009, 03:10
Re: [Help] CARS SYSTEM. - by Nakash - 26.08.2009, 03:24
Re: [Help] CARS SYSTEM. - by shady91 - 26.08.2009, 03:41
Re: [Help] CARS SYSTEM. - by Nakash - 26.08.2009, 04:09

Forum Jump:


Users browsing this thread: 1 Guest(s)