string
#6

Код HTML:
CMD:factions(playerid, params[])
{
	if(gLogged[playerid] == 0) return SendClientMessage(playerid,COLOR_ERROR, "Tu nu esti logat si nu poti sa folosesti aceasta comanda!");
  	new var[2000];

  	new coordsstring[2000] = "Nume\tMembrii/Max\tLevel\tRecrutari\n";

	if(FactionRecruit[1] == 1) format(gString, sizeof(gString), "{2641FE}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[1][fName], FactionMembers(1), FactionInfo[1][fSlots], FactionInfo[1][fMinLevel]);
	else format(gString, sizeof(gString), "{2641FE}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[1][fName], FactionMembers(1), FactionInfo[1][fSlots], FactionInfo[1][fMinLevel]);
	strcat(var, gString);

  	if(FactionRecruit[2] == 1) format(gString, sizeof(gString), "{1E519D}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[2][fName], FactionMembers(2), FactionInfo[2][fSlots], FactionInfo[2][fMinLevel]);
	else format(gString, sizeof(gString), "{1E519D}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[2][fName], FactionMembers(2), FactionInfo[2][fSlots], FactionInfo[2][fMinLevel]);
	strcat(var, gString);

	if(FactionRecruit[3] == 1) format(gString, sizeof(gString), "{B3F856}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[3][fName], FactionMembers(3), FactionInfo[3][fSlots], FactionInfo[3][fMinLevel]);
	else format(gString, sizeof(gString), "{B3F856}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[3][fName], FactionMembers(3), FactionInfo[3][fSlots], FactionInfo[3][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[4] == 1) format(gString, sizeof(gString), "{C2A2DA}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[4][fName], FactionMembers(4), FactionInfo[4][fSlots], FactionInfo[4][fMinLevel]);
	else format(gString, sizeof(gString), "{C2A2DA}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[4][fName], FactionMembers(4), FactionInfo[4][fSlots], FactionInfo[4][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[5] == 1) format(gString, sizeof(gString), "{FFFF00}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[5][fName], FactionMembers(5), FactionInfo[5][fSlots], FactionInfo[5][fMinLevel]);
	else format(gString, sizeof(gString), "{FFFF00}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[5][fName], FactionMembers(5), FactionInfo[5][fSlots], FactionInfo[5][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[6] == 1) format(gString, sizeof(gString), "{F5DEB3}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[6][fName], FactionMembers(6), FactionInfo[6][fSlots], FactionInfo[6][fMinLevel]);
	else format(gString, sizeof(gString), "{F5DEB3}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[6][fName], FactionMembers(6), FactionInfo[6][fSlots], FactionInfo[6][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[7] == 1) format(gString, sizeof(gString), "{AFAFAF}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[7][fName], FactionMembers(7), FactionInfo[7][fSlots], FactionInfo[7][fMinLevel]);
	else format(gString, sizeof(gString), "{AFAFAF}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[7][fName], FactionMembers(7), FactionInfo[7][fSlots], FactionInfo[7][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[8] == 1) format(gString, sizeof(gString), "{008000}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[8][fName], FactionMembers(8), FactionInfo[8][fSlots], FactionInfo[8][fMinLevel]);
	else format(gString, sizeof(gString), "{008000}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[8][fName], FactionMembers(8), FactionInfo[8][fSlots], FactionInfo[8][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[9] == 1) format(gString, sizeof(gString), "{800080}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[9][fName], FactionMembers(9), FactionInfo[9][fSlots], FactionInfo[9][fMinLevel]);
	else format(gString, sizeof(gString), "{800080}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[9][fName], FactionMembers(9), FactionInfo[9][fSlots], FactionInfo[9][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[10] == 1) format(gString, sizeof(gString), "{FFA500}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[10][fName], FactionMembers(10), FactionInfo[10][fSlots], FactionInfo[10][fMinLevel]);
	else format(gString, sizeof(gString), "{FFA500}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[10][fName], FactionMembers(10), FactionInfo[10][fSlots], FactionInfo[10][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[11] == 1) format(gString, sizeof(gString), "{00F2FF}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[11][fName], FactionMembers(11), FactionInfo[11][fSlots], FactionInfo[11][fMinLevel]);
	else format(gString, sizeof(gString), "{00F2FF}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[11][fName], FactionMembers(11), FactionInfo[11][fSlots], FactionInfo[11][fMinLevel]);
    strcat(var, gString);

    if(FactionRecruit[12] == 1) format(gString, sizeof(gString), "{99FF66}%s{FFFFFF}\t[%d/%d]\t%d\t{00cc00}[Aplicati deschise]{FFFFFF}\n", FactionInfo[12][fName], FactionMembers(12), FactionInfo[12][fSlots], FactionInfo[12][fMinLevel]);
	else format(gString, sizeof(gString), "{99FF66}%s{FFFFFF}\t[%d/%d]\t%d\t{FF0000}[Aplicati inchise]{FFFFFF}\n", FactionInfo[12][fName], FactionMembers(12), FactionInfo[12][fSlots], FactionInfo[12][fMinLevel]);
    strcat(var, gString);

	strins(var, coordsstring, 0);
	ShowPlayerDialog(playerid, DIALOG_FACTIONS, DIALOG_STYLE_TABLIST_HEADERS, "Factiuni disponibile", var, "Inchide", "");
	return 1;
}
CMD:factiuni(playerid, params[]) return cmd_factions(playerid, params);
Reply


Messages In This Thread
string - by StR_MaRy - 22.10.2016, 16:42
Re: string - by Micko123 - 22.10.2016, 17:17
Re: string - by StR_MaRy - 22.10.2016, 17:21
Re: string - by Micko123 - 22.10.2016, 17:22
Re: string - by Freaksken - 22.10.2016, 17:29
Re: string - by StR_MaRy - 22.10.2016, 17:32
Re: string - by Micko123 - 22.10.2016, 17:34
Re: string - by Freaksken - 22.10.2016, 17:42
Re: string - by Micko123 - 22.10.2016, 17:43
Re: string - by StR_MaRy - 22.10.2016, 17:45

Forum Jump:


Users browsing this thread: 1 Guest(s)