AI? zombie path problem
#1

i was making a gamemode like one or two years ago with fcnpc and i couldnt figure out how to make multiple bots follow me but not walk through each other, because when they did it looked like they just like teleporting and glitching through each other. i tried to check if a bot was close to another bot but they would stop and start running, and it looked really bad and buggy.

is there like a good formula or algorithm to determine a path of the zombies to follow me but also not collide with each other? how would i go making that
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AI? zombie path problem - by jamesbond007 - 15.10.2016, 20:29
Re: AI? zombie path problem - by Misiur - 15.10.2016, 21:57
Re: AI? zombie path problem - by Freaksken - 15.10.2016, 22:04

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