12.10.2016, 10:49
So i can do like that?
Код:
new bool:Shootedd[ MAX_PLAYERS ]; OnPlayerWeaponShoot( ... ) { Shootedd[ playerid ] = true; } OnPlayerTakeDamage( ...) { if( Shootedd[ playerid ] == false ) { if( weapon == (all weapons can fire, callonplayerweaponshoot) { Kick(playerid); } } else { Shootedd[ playerid ] = false; } }