OnPlayerWeaponShoot
#4

Код:
if( hittype == BULLET_HIT_TYPE_VEHICLE )
{
       if(!IsVehicleOccupied(hitid)
       {
              SetVehicleHealth(..);
       }
}
Reply


Messages In This Thread
OnPlayerWeaponShoot - by MerryDeer - 11.10.2016, 09:48
Re: OnPlayerWeaponShoot - by SyS - 11.10.2016, 09:51
Re: OnPlayerWeaponShoot - by MerryDeer - 11.10.2016, 10:07
Re: OnPlayerWeaponShoot - by Rdx - 11.10.2016, 10:11

Forum Jump:


Users browsing this thread: 1 Guest(s)