09.10.2016, 19:24
What weapons are you using to test this? and what are the printed damaged values for that weapon?
The only thing I can see is that maybe the amount variable is being altered somewhere else to be more? or the players health from the variable PlayerInfo[damagedid][pHealth] might be incorrect or handled incorrectly.
The only thing I can see is that maybe the amount variable is being altered somewhere else to be more? or the players health from the variable PlayerInfo[damagedid][pHealth] might be incorrect or handled incorrectly.