09.10.2016, 18:32
You need to use ApplyAnimation first then you can use GetPlayerAnimationIndex.
Ofc this also works if the player is actually moving. If the player is running it will return something other then 0. same if the player is jumping, flying and falling.
Ofc this also works if the player is actually moving. If the player is running it will return something other then 0. same if the player is jumping, flying and falling.

