09.10.2016, 13:09
Thanks Stinged, that's what I was aiming for!
A little update on the extra features I had mentioned by the way. There are few problems that cannot be solved unless people include certain things on their own.
- prices on components/paintjob: using server-side money will make it completely unaffected.
[CallRemoteFunction should be used for the scripts to "communicate" each other.]
- neon in cars: destroying a vehicle with neon installed in other scripts won't destroy the two objects.
[Hooking DestroyVehicle to call a callback such as OnVehicleDestroy would be the only solution.]
A little update on the extra features I had mentioned by the way. There are few problems that cannot be solved unless people include certain things on their own.
- prices on components/paintjob: using server-side money will make it completely unaffected.
[CallRemoteFunction should be used for the scripts to "communicate" each other.]
- neon in cars: destroying a vehicle with neon installed in other scripts won't destroy the two objects.
[Hooking DestroyVehicle to call a callback such as OnVehicleDestroy would be the only solution.]

