04.10.2016, 05:39
Sorry for not clarifying, I do have the textdraw variables towards the top of the script:
pawn Код:
// ---Player Textdraws---
new PlayerText:InvBox[MAX_PLAYERS],PlayerText:InvAmount[MAX_PLAYERS],PlayerText:InvSlot1[MAX_PLAYERS],PlayerText:InvSlot2[MAX_PLAYERS],PlayerText:InvSlot3[MAX_PLAYERS];
//other textdraw variables
