Vehicle Projectile Detection
#1

Hey guys,

How would one detect a projectile fired from a rhino that then hits a custom(CreateDynamicObject) object.

Is it possible?, how would one go about it?


In the past I've done it with camera vectors, inrange detection and keystate(key fire).. but it's not consistent enough for me, I need something else!


Any help is greatly appreciated.
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Messages In This Thread
Vehicle Projectile Detection - by Killa[DGZ] - 04.10.2016, 02:28
Re: Vehicle Projectile Detection - by Killa[DGZ] - 04.10.2016, 04:56
Re: Vehicle Projectile Detection - by SickAttack - 04.10.2016, 05:52
Re: Vehicle Projectile Detection - by Killa[DGZ] - 04.10.2016, 06:07
Re: Vehicle Projectile Detection - by SickAttack - 04.10.2016, 06:11
Re: Vehicle Projectile Detection - by Killa[DGZ] - 04.10.2016, 06:22
Re: Vehicle Projectile Detection - by Rdx - 04.10.2016, 08:41
Re: Vehicle Projectile Detection - by Killa[DGZ] - 04.10.2016, 10:52

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