OnPlayerGiveDamage
#1

Hello, so, as I know, OnPlayerGiveDamage is called when "player X" hits another "player Y" in his computer, regardless if player Y was damaged or not.

So my question is, how to check if player Y lost HP when OnPlayerGiveDamage was called, and if he wasn't damaged, take "damage" from his health..

Help please!
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OnPlayerGiveDamage - by Ahmed21 - 02.10.2016, 14:28
Re: OnPlayerGiveDamage - by Gotham - 02.10.2016, 14:41
Re: OnPlayerGiveDamage - by Ahmed21 - 07.10.2016, 06:23

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