01.10.2016, 19:57
Put this at the end of the gamemode.
And put this one in the OnPlayerSpawn public.
Код:
stock gCheckPlayerWeapon(playerid, _weaponid) { const MAX_WEAPONS_SLOTS = 13; static ammo, weaponid; for (new i; i != MAX_WEAPONS_SLOTS; i++) { if (GetPlayerWeaponData(playerid, i, weaponid, ammo) == 0) return 0; if (weaponid == _weaponid) return 1; } return 0; }
Код:
if(gCheckPlayerWeapon(playerid, putweaponidhere)) //put the id of the weapon that you desire { //attach shotgun code }