Tag Mismatch Warning
#5

You have this:

PHP код:
new vehicleid = (playerid5.0); 
Which doesn't really get your vehicle ID, so you have to replace it with this:

PHP код:
new vehicleid GetPlayerVehicleID(playerid); 
Fixed code:

PHP код:
CMD:bwear(playeridparams[])
{
    if(
GetPlayerBackpack(playerid) != BACKPACK_NULL) return SendClientMessage(playerid0xFF0000FF"You already have a backpack.");

    if(
GetPlayerInterior(playerid) == 0)
    {
        new 
vehicleid GetPlayerVehicleID(playerid);
        if(
vehicleid)
        {
            new 
Float:xFloat:yFloat:z;
            
GetVehiclePos(vehicleidxyz);
            if(
IsPlayerInRangeOfPoint(playerid4.0xyz))
            {
                if(!
IsPlayerVehicle(playeridvehicleid))return SendClientMessage(playerid0xFF0000FF"You can only take out backpack from your persnal car.");
                if(
GetPlayerVehicleSlot(playeridvehicleid) == pBackpackStored[playerid][0])
                {
                    new 
enginelightsalarmdoorsbonnetbootobjective;
                    
GetVehicleParamsEx(vehicleidenginelightsalarmdoorsbonnetbootobjective);
                    
SetVehicleParamsEx(vehicleidenginelightsalarmdoorsbonnetVEHICLE_PARAMS_ONobjective);
                    
pBackpackStored[playerid][0] = 0;
                    
GivePlayerBackpack(playeridpBackpackStored[playerid][1]);
                    
pBackpackStored[playerid][1] = 0;
                    
KillTimer(tmCloseVehicleTrunk[playerid]);
                    
tmCloseVehicleTrunk[playerid] = SetTimerEx("CloseVehicleTrunk"1500false"ii"playeridvehicleid);

                    new 
string[144];
                    
format(stringsizeof(string), "{FF8000}* {C2A2DA}%s takes their backpack out of the car trunk."PlayerNameEx(playerid));
                    
SendNearbyMessage(10010playerid0xC2A2DAFFstring);
                }
                else 
SendClientMessage(playerid0xFF0000FF"You haven't stored your backpack in their vehicle.");
            }
            else 
SendClientMessage(playerid0xFF0000FF"You're not close enough to a vehicle or in a house.");
        }
    }
    else
    {
        if((
GetPlayerInterior(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey]][hExtIW] && GetPlayerVirtualWorld(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey]][hExtVW] && pBackpackStored[playerid][0] == HouseInfo[PlayerInfo[playerid][pPhousekey]][hSQLId])
            || (
GetPlayerInterior(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey2]][hExtIW] && GetPlayerVirtualWorld(playerid) == HouseInfo[PlayerInfo[playerid][pPhousekey2]][hExtVW] && pBackpackStored[playerid][0] == HouseInfo[PlayerInfo[playerid][pPhousekey2]][hSQLId]) )
        {
            
pBackpackStored[playerid][0] = 0;
            
GivePlayerBackpack(playeridpBackpackStored[playerid][1]);
            
pBackpackStored[playerid][1] = 0;

            new 
string[144];
            
format(stringsizeof(string), "{FF8000}* {C2A2DA}%s (%d) takes their backpack out of the house locker."PlayerNameEx(playerid), playerid);
            
SendNearbyMessage(10010playerid0xC2A2DAFFstring);
        }
        
SendClientMessage(playerid0xFF0000FF"You have not stored backpack in this house!");
    }
    return 
1;

Reply


Messages In This Thread
Tag Mismatch Warning - by HoangNam - 30.09.2016, 13:08
Re: Tag Mismatch Warning - by Farzam - 30.09.2016, 13:29
Re: Tag Mismatch Warning - by iLearner - 30.09.2016, 13:30
Re: Tag Mismatch Warning - by HoangNam - 01.10.2016, 03:33
Re: Tag Mismatch Warning - by Jayse - 01.10.2016, 04:45

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