24.08.2009, 19:09
You can also use: YSI's ycmd system;
OnGameModeInit:
ycmd(command_name);
Somewhere:
Command_(command_name)
{
...
}
It is designed to maintain alot of commands and it is really dynamic such as live command renaming, etc.
OnGameModeInit:
ycmd(command_name);
Somewhere:
Command_(command_name)
{
...
}
It is designed to maintain alot of commands and it is really dynamic such as live command renaming, etc.