Quote:
Originally Posted by Liberation
Is it just me, or does the OnPlayerDamage callback report knife damage as 0.0% when knifing someone in then neck and killing them? If I'm not mistaken, OnPlayerGiveDamage reports a different and much higher value when knifing someone.
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0.0 means all damage. This also means you can change "amount" to 0.0 to make the damage insta-kill.