25.09.2016, 21:51
You need to store the health in a variable and compare it to the game health.
If the game health is more than the saved one player is cheating.
If the game health is lower that means player is damaged, you need to update your saved var, (equal to the game health)
Also be careful about ven machines.
If the game health is more than the saved one player is cheating.
If the game health is lower that means player is damaged, you need to update your saved var, (equal to the game health)
Also be careful about ven machines.