21.09.2016, 11:46
Unless you get the player's position in a timer and store it to global array, you can't retrieve them when the client crashes/timeouts.
Another option is what I did in the example script: using the last saved position: https://github.com/pBlueG/SA-MP-MySQ....pwn#L343-L349
Another option is what I did in the example script: using the last saved position: https://github.com/pBlueG/SA-MP-MySQ....pwn#L343-L349