18.09.2016, 08:03
Which usage is better?
1)
a. If (a[id]>0 && a[id]==x)
b. If (a[id] && a[id]==x)
c. If (a[bool:isidset] && a[id]==x)
d. If (a[id]==x)
2)
a. if(!isplayerconnected(i)) continue; if(isplayerinrangeofpoint(i)) {}
b. if(!(isplayerconnected(i) && isplayerinrangeofpoint(i))) continue; else {}
1)
a. If (a[id]>0 && a[id]==x)
b. If (a[id] && a[id]==x)
c. If (a[bool:isidset] && a[id]==x)
d. If (a[id]==x)
2)
a. if(!isplayerconnected(i)) continue; if(isplayerinrangeofpoint(i)) {}
b. if(!(isplayerconnected(i) && isplayerinrangeofpoint(i))) continue; else {}