17.09.2016, 08:13
(
Последний раз редактировалось AbyssMorgan; 16.09.2017 в 08:52.
)
Update v2.9.1:
- Update FCNPC Module v1.3.0
- Added Functions:
- Added Streamer Functions:
- Added FCNPC Functions:
- Added FCNPC Functions (ColAndreas):
Video for FCNPC_SetVehicleRotation & FCNPC_SetVehicleTargetRotation:
https://www.youtube.com/watch?v=snZ-25QuBm0
- Example Code for FCNPC_SetVehicleTargetRotation:
Download
3DTryg.inc
- Update FCNPC Module v1.3.0
- Added Functions:
PHP код:
bool:IsVehicleInRangeOfPoint(vehicleid,Float:range,Float:x,Float:y,Float:z);
bool:IsActorInRangeOfPoint(actorid,Float:range,Float:x,Float:y,Float:z);
bool:IsObjectInRangeOfPoint(objectid,Float:range,Float:x,Float:y,Float:z);
Float:GetObjectDistanceFromPoint(objectid,Float:x,Float:y,Float:z);
PHP код:
Float:GetDynamicObjectDistFromPoint(objectid,Float:x,Float:y,Float:z);
bool:IsDynamicObjectInRangeOfPoint(objectid,Float:range,Float:x,Float:y,Float:z);
PHP код:
FCNPC_SetVehicleRotation(npcid,Float:rx,Float:ry,Float:rz);
bool:FCNPC_SetVehicleTargetRotation(npcid,Float:tx,Float:ty,Float:tz,Float:ry=0.0);
PHP код:
FCNPC_GoToCol(npcid,Float:x,Float:y,Float:z,type = MOVE_TYPE_AUTO,Float:speed = MOVE_SPEED_AUTO,bool:UseMapAndreas = false,Float:cut_size = 0.0,bool:setangle = true);
FCNPC_GoToPlayerCol(npcid,playerid,type = MOVE_TYPE_AUTO,Float:speed = MOVE_SPEED_AUTO,bool:UseMapAndreas = false,Float:cut_size = 0.0,bool:setangle = true);
https://www.youtube.com/watch?v=snZ-25QuBm0
- Example Code for FCNPC_SetVehicleTargetRotation:
PHP код:
FCNPC_SetVehicleTargetRotation(npcid,Float:x,Float:y,Float:z);
FCNPC_GoTo(npcid,Float:x,Float:y,Float:z,MOVE_TYPE_DRIVE,1.0,false,0.0,false);
3DTryg.inc