15.09.2016, 01:37
This whole loop is wrong.
If ID 0 isn't connected, no one gets payday!
You need to pass that cycle with continue when a player isn't connected.
Other than that, sounds like a crash, run crashdetect plugin with your code and come back with results if any.
Код:
for(new i; i < MAX_PLAYERS && IsPlayerConnected(i); i++)
You need to pass that cycle with continue when a player isn't connected.
Other than that, sounds like a crash, run crashdetect plugin with your code and come back with results if any.