14.09.2016, 20:46
Код:
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart) { return 1 } public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart) { return 1 }
public OnPlayerTakeDamage(playerid, issuerid, Float: amount, weaponid, bodypart) { return 1 } public OnPlayerGiveDamage(playerid, damagedid, Float: amount, weaponid, bodypart) { return 1 }