What is the proper way to overcome samp limits?
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Originally Posted by Threshold
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You don't overcome limits. You can use a streamer indefinitely, but streamers also have their limits. You still cannot stream more than 1000 objects to players at the same time, even when using a streamer plugin.
So that means that limits are serverside. Not per player and not per virtualworld. If 90 players goes to a spesific point on different virtualworlds but still if server needs to serve more than 1000 objects at the same time, it will fail right? did i get it right?
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