What is the logic of interior ids?
#1

What i know about interiors are;
some interios can be only seen by setting the exact interiorid and virtualworld id.
But not all. Some interiors can be seen in virtualworld 0 with no interior id.

so i have some questions; http://weedarr.wikidot.com/interior

1- I can see many of those interiors without setting SetPlayerInterior(). So what is the meaning of interior id's for those interiors.

2- I believe interior id 0 means no interior. If that is true than, some interiors can be seen without setting SetPlayerInterior(). is that true? If yes, then why other viewable interiors (which have different ids like 5,10..., not 0) doesnt use interior id 0?

3- I want to make an interior. But its not using any static interior. I will make it by using objects on air. Do i need to set it an interiorid or not? Im using streamer for objects and interior interactions using different virtualworlds. So should i set random interiorid for performance reasons? how it effects?

I really didnt get this interior thing. We have something perfect like virtualworld. And its working like a charm. So why do we have something like interiorids.. what is the reason.

Im so sorry for my poor english. thank you for reading.
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Messages In This Thread
What is the logic of interior ids? - by godless_phoenix - 13.09.2016, 08:06
Re: What is the logic of interior ids? - by Vince - 13.09.2016, 08:38

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