12.09.2016, 01:39
Quote:
if(IsPlayerInRangeOfPoint(house, 1, houseData[house][houseX], houseData[house][houseY], houseData[house][houseZ])) { CreateDynamicCP(houseData[house][houseX], houseData[house][houseY], houseData[house][houseZ], 1.0); } |