OnPlayerTakeDamage
#4

Set the player's team to 1 upon connecting, this way no damage will be done but the callback will still get called and the amount value still holds the damage it's given. So just simply do whatever you want with it.
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OnPlayerTakeDamage - by GoldenLion - 11.09.2016, 19:09
Re: OnPlayerTakeDamage - by Logic_ - 11.09.2016, 19:26
Re: OnPlayerTakeDamage - by GoldenLion - 11.09.2016, 19:30
Re: OnPlayerTakeDamage - by PaulDinam - 11.09.2016, 21:34
Re: OnPlayerTakeDamage - by GoldenLion - 12.09.2016, 05:41

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