10.09.2016, 09:30
pawn Код:
//line before this:
SetDynamicObjectMaterial(FurnitureInfo[houseid][total][fObject], 0, FurnitureInfo[houseid][total][fMode], FurnitureInfo[houseid][total][fTxd], FurnitureInfo[houseid][total][fTexture], 0);
//add this
printf("Object: %d, mode %d, Txd %d, texture %d", FurnitureInfo[houseid][total][fObject], FurnitureInfo[houseid][total][fMode], FurnitureInfo[houseid][total][fTxd], FurnitureInfo[houseid][total][fTexture]);
My wild guess is this:
pawn Код:
FurnitureInfo[houseid][total][fPosRZ] = cache_get_row_float(total, 12);
FurnitureInfo[houseid][total][fMode] = cache_get_row_int(total, 15);