09.09.2016, 01:15
Quote:
Код:
GetDistanceBetweenPlayers(playera, playerb) { if(!IsPlayerConnected(playera) || !IsPlayerConnected(playerb)) { return -1.00; } new Float:pPos[3], Float:pDistance; GetPlayerPos(playerb, pPos[0], pPos[1], pPos[2]); pDistance = GetPlayerDistanceFromPoint(playera, pPos[0], pPos[1], pPos[2]); return pDistance; } |