Quote:
Originally Posted by AlexuTzVs
Do this:
pawn Код:
new counts; new CountTimer[MAX_PLAYERS];
CMD:count(playerid, params[]) { if(sscanf(params, "d", counts)) { SendClientMessage(playerid,COLOR_RED, "Usage: /count amount of countdowns"); return 1; } if(counts == 0 || counts < 0 || counts > 3000) { SendClientMessage(playerid,COLOR_RED,"you can only count for 1-3000"); return 1; } CountTimer[playerid] = SetTimerEx("Counts",200,0,"d",playerid); return 1; }
CMD:killcount(playerid, params[]) { KillTimer(CountTimer[playerid]); TextDrawHideForAll(Textdrawcount0); TextDrawHideForAll(Textdrawcount1); counts = 0; return 1; }
It's raw i had no time to test it i am on the phone
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Now if i am doing /count it finishes in just 1 secs i did /count 50 it finished 50 seconds in just 1 sec don't you have any other examples or give me another countdown system which can be stopped by a command