04.09.2016, 16:35
Compile with debug info and post the new (more detailed) logs.
1. Creating very big local strings is the cause.
2. A variable is (or a function returns) INVALID_PLAYER_ID (65535). You need to make sure it is not invalid before using it in arrays.
3. Invalid file handle in file functions crashes the server. All you have to do is check if what fopen returns is not 0 to continue with the rest file functions.
1. Creating very big local strings is the cause.
2. A variable is (or a function returns) INVALID_PLAYER_ID (65535). You need to make sure it is not invalid before using it in arrays.
3. Invalid file handle in file functions crashes the server. All you have to do is check if what fopen returns is not 0 to continue with the rest file functions.

