Tolls
#10

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Originally Posted by Sjn
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In order for barriers (like SLPD barrier in single player) to move smoothly, you have to set the movement time to at least 0.05 otherwise the movement will be very fast making it look like SetObjectRot.
It's still like SetObjectRot. :P
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Messages In This Thread
Tolls - by GoldenLion - 03.09.2016, 21:34
Re: Tolls - by saffierr - 03.09.2016, 21:45
Re: Tolls - by Ultraz - 03.09.2016, 21:46
Re: Tolls - by GoldenLion - 03.09.2016, 21:46
Re: Tolls - by GoldenLion - 04.09.2016, 10:32
Re: Tolls - by Vince - 04.09.2016, 10:41
Re: Tolls - by Logic_ - 04.09.2016, 10:50
Re: Tolls - by GoldenLion - 04.09.2016, 11:04
Re: Tolls - by Sjn - 04.09.2016, 11:17
Re: Tolls - by GoldenLion - 04.09.2016, 11:22

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