04.09.2016, 03:40
PHP код:
public OnPlayerWeaponShot(playerid, weaponid, hittype, hitid, Float:fX, Float:fY, Float:fZ)
{
if(hittype == BULLET_HIT_TYPE_OBJECT)
{
if(IsValidObject(hitid))
{
for(new a; a < sizeof(Caixa); ++a)
{
if(hitid == Caixa[a])
{
MoveObject(Caixa[a], x, y, z, 3.0, 50.0000000, 0.0000000, 0.0000000);
//SetTimer(DestroyObject(hitid);, 4000, false);
break;
}
}
}
}
return 1;
}