Is OnPlayerExitedMenu called when a player disconnects?
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Originally Posted by jwh
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^ And what if packet loss occurs and the server does not receive the packet that runs OnPlayerExitedMenu? causing OnPlayerExitedMenu to never run and something important in that function needs to run when a player disconnects? Better be safe then write code based on luck.
What are you talking about? The callback only handles the ID of the player, which OnPlayerDisconnect always gets right.
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