23.08.2009, 11:21
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Originally Posted by .:NoZer0:.
Ok, here's my question, When i use TogglePlayerControllable(playerid, false); It totaly toggles the controllable to 0,
but i want that the player still can get damage and can rotate the camera. Is there a function or some sort, to do this? P.S. I am dutch so my English may be rubbish sometimes. |
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Originally Posted by dice7
Make a timer and constantly set his position to one spot
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what are you trying to do toggle some one and shoot them?? or just testing
?

