Help about, something better then TogglePlayerControllable
#4

Quote:
Originally Posted by .:NoZer0:.
Ok, here's my question, When i use TogglePlayerControllable(playerid, false); It totaly toggles the controllable to 0,
but i want that the player still can get damage and can rotate the camera.

Is there a function or some sort, to do this?

P.S. I am dutch so my English may be rubbish sometimes.
no not yet maybe in 0.3 it will allow damage. while your players TogglePlayerControllable(playerid, false);

Quote:
Originally Posted by dice7
Make a timer and constantly set his position to one spot
that would waste a lot of time doing that.


what are you trying to do toggle some one and shoot them?? or just testing?
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