Help about, something better then TogglePlayerControllable
#1

Ok, here's my question, When i use TogglePlayerControllable(playerid, false); It totaly toggles the controllable to 0,
but i want that the player still can get damage and can rotate the camera.

Is there a function or some sort, to do this?

P.S. I am dutch so my English may be rubbish sometimes.
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