28.08.2016, 16:16
Detect if they are in that death-match and don't do anything if they are? Lol
It's better that you make that "method" an include and just call a callback, which is placed in the game mode, so the scripter(s) can decide when and when not to disable fall damage.
The animation doesn't depend on how you see a player, but how the player sees them self.
It's better that you make that "method" an include and just call a callback, which is placed in the game mode, so the scripter(s) can decide when and when not to disable fall damage.
The animation doesn't depend on how you see a player, but how the player sees them self.