Quote:
Originally Posted by Konstantinos
Why don't you simply load a filterscript with code:
pawn Код:
#define FILTERSCRIPT
#include <a_samp>
public OnRconCommand(cmd[]) { return 0; }
and then use OnRconCommand callback normally to your gamemode?
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Yes, it is simple, but i want to have all my gamemode in one file (gm.amx) in gamemodes folder. all other required files will be created from gamemode code automatic.