23.08.2016, 20:37
Код:
forward DesativarArmas();
public DesativarArmas()
{
for(new i = 0; i < MAX_PLAYERS; ++ i)
{
if(IsPlayerInRangeOfPoint(i, range, posx, posy, posz))
{
if(GetPlayerWeapon(i) != 0)
{
SetPlayerArmedWeapon(i, 0);
}
}
}
}

