Spawning all players at once?
#1

I'm making a gamemode where it's basically a Attack n' Defend, and i want that if one player reaches a specific point and types a command (/capture), then it will spawn all players back, and send a GameTextForAll saying the round has ended, et cetera. So, i was wondering.. Is there a function that can spawn all players at once? (And that hopefully won't cause my server to go "Fuck this." and die.)

Thanks in advance,

Sky.
Reply


Messages In This Thread
Spawning all players at once? - by (.Aztec); - 23.08.2009, 02:27
Re: Spawning all players at once? - by JaTochNietDan - 23.08.2009, 02:41
Re: Spawning all players at once? - by (.Aztec); - 23.08.2009, 02:49

Forum Jump:


Users browsing this thread: 1 Guest(s)