23.08.2009, 01:38
You should get a Object such as: (Obviously don't use mine, use the object that u made at the spawn point.
CreateObject(983, 1534.439209, 663.290771, 10.503867, 0.0000, 0.0000, 91.9597);
Now, get the UNDERLINED bits, copy them.
and now before that CreateObject, make it look like //CreateObjects (blablabla)
Now insert them here"
AddPlayerClass(170,PASTE THEM HERE! 0,0,0,0,0,0);
and add that to your Gamemodeinit
Now, as for the water things, etc, make a pickup, and when its called, make it give you HP.
If you want the player to spawn with a little bit of health, add this to your on onplayerspawn
CreateObject(983, 1534.439209, 663.290771, 10.503867, 0.0000, 0.0000, 91.9597);
Now, get the UNDERLINED bits, copy them.
and now before that CreateObject, make it look like //CreateObjects (blablabla)
Now insert them here"
AddPlayerClass(170,PASTE THEM HERE! 0,0,0,0,0,0);
and add that to your Gamemodeinit
Now, as for the water things, etc, make a pickup, and when its called, make it give you HP.
If you want the player to spawn with a little bit of health, add this to your on onplayerspawn
pawn Код:
SetPlayerHealth(playerid,20.0);