21.08.2016, 01:23
Change the location, (this lines)
in each case of your switch
Quote:
new FloatpawnX, FloatpawnY, FloatpawnZ; spawnX = -1967.5838; spawnY = 136.1628; spawnZ = 27.6875; ClearAnimations(playerid); SetPlayerInterior(playerid, 0); SetPlayerPos(playerid, spawnX, spawnY, spawnZ); SetPlayerCameraPos(playerid, spawnX + 5.0, spawnY +3.0, spawnZ + 2.00); SetPlayerCameraLookAt(playerid, spawnX, spawnY, spawnZ); SetPlayerFacingAngle(playerid, -90.0000); |