Saving player information
#1

Hey, I understand that in order to store player information you have to use MySQL or a file system, but if I use the MySQL method, is there a limit to how many stuff I can have there? I plan on storing every single player info there, such as a faction, player items, cars, etc.
I was also wondering, if player X has 30 cars on his account, how would I be able to put them in one field but when loading/saving make the script be able to identify that he has 30 cars.
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Messages In This Thread
Saving player information - by EtayJ - 20.08.2016, 23:06
Re: Saving player information - by oMa37 - 20.08.2016, 23:11
Re: Saving player information - by EtayJ - 21.08.2016, 08:46
Re: Saving player information - by K0P - 21.08.2016, 09:03
Re: Saving player information - by EtayJ - 21.08.2016, 09:05
Re: Saving player information - by Skimmer - 21.08.2016, 09:41
Re: Saving player information - by PrO.GameR - 21.08.2016, 11:01

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