18.08.2016, 17:39
Save the date when you made him/her VIP:
// So you have saved this variable and loaded when player connected.
When player connects:
pawn Код:
new variable = getdate();
When player connects:
pawn Код:
public OnPlayerConnect(playerid)
{
if ((getdate() - variable) > 30)
{
// VIP expired
}
}