17.08.2016, 20:59
1) As a player obviously what has kept this mod alive is the choices it gives a player, wanna chill? There is a TDM server around, wanna do some heists? there are cops n robbers servers, wanna just hang out with buddies doing god knows what? freeroam servers are there for you.
But one thing that really sticks out between others is the roleplay servers, roleplay in sa-mp is as close as you can get to reallife, that being said if you find a good roleplay server, there are alot of servers floating around, offering nothing but deathmatch and actual GTA gameplay in the name of roleplay.
GTA 4 doesn't really have a good and active multiplayer mod like GTA:SA, this community has active players more than most steam top10 games, GTA 5 on the other hand doesn't really offer much in terms of different gamemodes, it's basically a bunch of minigames with friends, and also the maturity of that community is so low you can't find a decent person before meeting with 10 cheaters or immature kids.
2) As a scripter I really love having tons and tons of tools to work with, alot of people usually say "it's not possible in sa-mp" if they haven't seen that in at least 50 servers, but I like the challenge of trying to code something new, and I usually succeed in doing so. Sa-mp is the land of possibilities and the only limitations are the server scripter's imaginations.
3) I don't think it needs repeating, but the variety of choices, the possibilities and last but not least, roleplay servers which keep you interested for hours.
But one thing that really sticks out between others is the roleplay servers, roleplay in sa-mp is as close as you can get to reallife, that being said if you find a good roleplay server, there are alot of servers floating around, offering nothing but deathmatch and actual GTA gameplay in the name of roleplay.
GTA 4 doesn't really have a good and active multiplayer mod like GTA:SA, this community has active players more than most steam top10 games, GTA 5 on the other hand doesn't really offer much in terms of different gamemodes, it's basically a bunch of minigames with friends, and also the maturity of that community is so low you can't find a decent person before meeting with 10 cheaters or immature kids.
2) As a scripter I really love having tons and tons of tools to work with, alot of people usually say "it's not possible in sa-mp" if they haven't seen that in at least 50 servers, but I like the challenge of trying to code something new, and I usually succeed in doing so. Sa-mp is the land of possibilities and the only limitations are the server scripter's imaginations.
3) I don't think it needs repeating, but the variety of choices, the possibilities and last but not least, roleplay servers which keep you interested for hours.